GigaBYTE (Year 1 and 2) NOTE: Computer refers to computing devices including tablets, phones, games consoles, laptops and PCs  Safety (Security, Safe Behaviours, Obsessive Use of ICT) Agree together class rules for using the Internet. These can be amended as different learning experiences take place. They should be rehearsed whenever computing devices are used. Share the rules agreed with parents for reinforcement at home. Encouraged children to independently and Begin to recognise the need for appropriately use cameras, laptops and responsible use of technology I am careful with technology equipment. (k1) technology toys. devices. (k1) Play games to reinforce the idea of personal information eg I can tell you what my personal information is. http://www.teachersmedia.co.uk/videos/teachi (g1) Year 1 ng-e-safety 1min 15 to 3min08 Begin to understand what personal Watch Hectors World Video Cartoon 1 information is and who you can http://www.thinkuknow.co.uk/5_7/hectorsworl share it with. (g1) d/Episode1/ (year 1) Watch Privacy Pirates and talk about personal I know who I can tell my personal information to. information (g1) http://mediasmarts.ca/sites/default/files/game s/privacy_pirates/flash/PrivacyPirates_English/ main.html (year 2) Provide opportunities for children to log in to online learning resources such as http://secretbuilders.com/home.html or http://www.woogiworld.com I can keep my password private. (g2) Year 1 Or you use subscription sites such as Keep their passwords private. (g2) PurpleMash or j2easy. I can explain why I need to keep my password Talk about why they need to keep their private. (g2) Year 2 password private. Talk about strong passwords (year 2) using https://budde.staysmartonline.gov.au/primary/demo.html Look at work saved in different places. Who I know who can see our school website and who Begin to recognise who can see can see this? Look at school website, other information stored in different can see my work which I save in a special place. online learning resources, school public drive, places. (g3) (g3) tablet or other stand-alone device. September 2014 Recognise the difference between real and imaginary online experiences. (g4) I know when I am playing a game with a real person on the Internet. (g4) Know that not everyone is who they say they are online. (g5) I know that not everyone is who they say they are on the Internet. (g5) Year 2 Make sure an adult knows what they I always ask an adult before I go on the Internet. are doing online. (g6) (g6) Know what to do and who to tell when they see something unexpected or worrying online. (g7) September 2014 I can tell an adult I trust when I see something unexpected or worrying online. (g7) Year 1 I can describe the things that happen online that I must tell an adult about. (g7) Year 2 Play games on the Internet eg http://www.bbc.co.uk/schools/websites/eyfs/ or http://www.abc.net.au/abcforkids/sites/playsc hool/games/ . Play games where you are playing against real people eg http://www.arcademicskillbuilders.com/games/ kitten-match/kitten-match.html or http://tutpup.com/ (easy peasy level). Can the children recognise when they are playing with a real person? Watch Lee and Kim cartoon. http://www.thinkuknow.co.uk/5_7/leeandkim/ Talk about how you know who someone is on the Internet. Do they know who they play games with online? Continually reinforce rule in the classroom. Talk about the importance of parents and carers knowing what they do on the Internet. ‘Do they know where you are when you play with friends in the park or in your street? Do they know where you are online?’ Read http://www.avg.com/ebooks/en/magda-andmo/magda-and-mo1.html Read ‘The Adventures of Smarties the Penguin’ http://kidsmart.org.uk/teachers/ks1/ using the talk prompts with the class. Use page 17 of to agree what to do if something happens unexpected happens that worries or upsets them. Rehearse minimising web pages on a laptop or PC. Rehearse pressing the home button on a tablet. Watch Child focus. Watch http://www.childnet.com/young-people/skillsschool to see how to report a user of Club Penguin - also reminders of other safe use rules. Recognise the Internet as an exciting place to be but understand the need for a balance in how they spend their time (g8) Begin to recognise different ways to communicate online and understand the importance of always being kind and polite. (g9) Collaborating Understand that an adult needs (Safe to know when you are Behaviours, communicating with others Bullying, online. (g10) Digital Respect the work of others Footprint) stored on shared drive of network or presented online. (g11)  I can talk about why I should only use technology devices for a short amount of time. (g8) Year 2 I can talk about why it is important to be kind and polite online and in real life. (g9) Year 2 I know why it is important for trusted adults to know what I am doing online. (g10) Talk about responsible behaviour online. Watch http://www.cybersmart.gov.au/Kids/Have%20F un/comicbookcapers.aspx. Talk about who can help. I say well done to my friends when I see their work. (g11) Model viewing children’s work on the school public drive, on an online resource or school website. Ask children to respond to someone else’s work. Understand there are a variety of I know what these are: clipart, photograph, text, sources of information and begin video, and sound. (g12) to recognise the differences (g12)  Effectiveness & Evaluation (Reliability, Validity and Bias) Recognise different types of content on websites (e.g. adverts, links) (g 13) September 2014 Watch Faux Goes to the Games http://commondatastorage.googleapis.com/fau xpaw/FP3_Book.swf (Also available as download) Provide the children with a diary to record the amount of time they used computers. Make a graph of the results of the survey. Talk about the amount of time children spend doing different things. Role play best ways to enjoy yourself at home. Role play messages using email with an adult in another room sending inappropriate messages. Children decide on appropriate action: Safe/Kind, Discuss with an adult, Delete. I know what an advert looks like on the Internet. (g13) Use http://www.parkfieldict.co.uk/infant or http://old.glossopedia.org/glossopedia/ Talk about the different way information is represented. Use a games website which contains adverts. Can the children recognise what to click on to play a game and what is an advert? eg http://www.earlylearninghq.org.uk/ View CoCo’s AdverSmarts to think about the way websites can be trying to sell you something http://mediasmarts.ca/sites/default/files/game s/coco/flash/start.html © Copyright Know that some things may not be true or safe. (g14) I know that some things on the Internet are not true. (g14) Recognise age-appropriate websites, apps and games. (g 15) I can recognise an age appropriate website or app. (g15) Year 1 Know that sometimes pictures and words on the Internet cannot I know pictures on the Internet can belong to the be copied because they belong to person who puts them there. (g16) someone else. (g16) September 2014 Have a look at this spoof website. http://webfronter.com/rbkc/tomatospider Use this activity to talk about something ‘being too good to be true.’ http://www.netsmartzkids.org/eBooks/Delivery ForWebster Agree together the criteria for an age appropriate website or app. Build a class list of apps and websites that are appropriate and can be enjoyed by everyone. Have a look at a site offering free clipart eg http://www.phillipmartin.info/clipart/homepag e.htm. Who does this belong to? How do you know? Are we allowed to use it? Scroll to the bottom of the page to have a look at terms and conditions.
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