GigaBYTE y1_2 SOW - Somerset Learning Platform

GigaBYTE (Year 1 and 2)
NOTE: Computer refers to computing devices including tablets, phones, games consoles, laptops and PCs

Safety
(Security, Safe
Behaviours,
Obsessive Use
of ICT)
Agree together class rules for using the Internet. These can be amended as different learning experiences take place. They
should be rehearsed whenever computing devices are used. Share the rules agreed with parents for reinforcement at home.
Encouraged children to independently and
Begin to recognise the need for
appropriately use cameras, laptops and
responsible use of technology
I am careful with technology equipment. (k1)
technology toys.
devices. (k1)
Play games to reinforce the idea of personal
information eg
I can tell you what my personal information is.
http://www.teachersmedia.co.uk/videos/teachi
(g1) Year 1
ng-e-safety 1min 15 to 3min08
Begin to understand what personal
Watch Hectors World Video Cartoon 1
information is and who you can
http://www.thinkuknow.co.uk/5_7/hectorsworl
share it with. (g1)
d/Episode1/ (year 1)
Watch Privacy Pirates and talk about personal
I know who I can tell my personal information to. information
(g1)
http://mediasmarts.ca/sites/default/files/game
s/privacy_pirates/flash/PrivacyPirates_English/
main.html (year 2)
Provide opportunities for children to log in to
online learning resources such as
http://secretbuilders.com/home.html or
http://www.woogiworld.com
I can keep my password private. (g2) Year 1
Or you use subscription sites such as
Keep their passwords private. (g2)
PurpleMash or j2easy.
I can explain why I need to keep my password
Talk about why they need to keep their
private. (g2) Year 2
password private.
Talk about strong passwords (year 2) using
https://budde.staysmartonline.gov.au/primary/demo.html
Look at work saved in different places. Who
I know who can see our school website and who
Begin to recognise who can see
can see this? Look at school website, other
information stored in different
can see my work which I save in a special place.
online learning resources, school public drive,
places. (g3)
(g3)
tablet or other stand-alone device.
September 2014
Recognise the difference between
real and imaginary online
experiences. (g4)
I know when I am playing a game with a real
person on the Internet. (g4)
Know that not everyone is who they
say they are online. (g5)
I know that not everyone is who they say they
are on the Internet. (g5) Year 2
Make sure an adult knows what they
I always ask an adult before I go on the Internet.
are doing online. (g6)
(g6)
Know what to do and who to tell
when they see something
unexpected or worrying online. (g7)
September 2014
I can tell an adult I trust when I see something
unexpected or worrying online. (g7) Year 1
I can describe the things that happen online that
I must tell an adult about. (g7) Year 2
Play games on the Internet eg
http://www.bbc.co.uk/schools/websites/eyfs/
or
http://www.abc.net.au/abcforkids/sites/playsc
hool/games/ . Play games where you are
playing against real people eg
http://www.arcademicskillbuilders.com/games/
kitten-match/kitten-match.html or
http://tutpup.com/ (easy peasy level).
Can the children recognise when they are
playing with a real person?
Watch Lee and Kim cartoon.
http://www.thinkuknow.co.uk/5_7/leeandkim/
Talk about how you know who someone is on
the Internet. Do they know who they play
games with online?
Continually reinforce rule in the classroom. Talk
about the importance of parents and carers
knowing what they do on the Internet. ‘Do they
know where you are when you play with friends
in the park or in your street? Do they know
where you are online?’ Read
http://www.avg.com/ebooks/en/magda-andmo/magda-and-mo1.html
Read ‘The Adventures of Smarties the Penguin’
http://kidsmart.org.uk/teachers/ks1/ using the
talk prompts with the class. Use page 17 of to
agree what to do if something happens
unexpected happens that worries or upsets
them. Rehearse minimising web pages on a
laptop or PC. Rehearse pressing the home
button on a tablet. Watch Child focus. Watch
http://www.childnet.com/young-people/skillsschool to see how to report a user of Club
Penguin - also reminders of other safe use rules.
Recognise the Internet as an exciting
place to be but understand the need
for a balance in how they spend
their time (g8)
Begin to recognise different ways
to communicate online and
understand the importance of
always being kind and polite. (g9)
Collaborating Understand that an adult needs
(Safe
to know when you are
Behaviours,
communicating with others
Bullying,
online. (g10)
Digital
Respect the work of others
Footprint)
stored on shared drive of
network or presented online.
(g11)

I can talk about why I should only use
technology devices for a short amount of time.
(g8) Year 2
I can talk about why it is important to be kind
and polite online and in real life. (g9) Year 2
I know why it is important for trusted adults to
know what I am doing online. (g10)
Talk about responsible behaviour online. Watch
http://www.cybersmart.gov.au/Kids/Have%20F
un/comicbookcapers.aspx. Talk about who can
help.
I say well done to my friends when I see their
work. (g11)
Model viewing children’s work on the school
public drive, on an online resource or school
website. Ask children to respond to someone
else’s work.
Understand there are a variety of
I know what these are: clipart, photograph, text,
sources of information and begin
video, and sound. (g12)
to recognise the differences (g12)

Effectiveness
& Evaluation
(Reliability,
Validity and
Bias)
Recognise different types of
content on websites (e.g.
adverts, links) (g 13)
September 2014
Watch Faux Goes to the Games
http://commondatastorage.googleapis.com/fau
xpaw/FP3_Book.swf (Also available as
download) Provide the children with a diary to
record the amount of time they used
computers. Make a graph of the results of the
survey. Talk about the amount of time children
spend doing different things.
Role play best ways to enjoy yourself at home.
Role play messages using email with an adult in
another room sending inappropriate messages.
Children decide on appropriate action:
Safe/Kind, Discuss with an adult, Delete.
I know what an advert looks like on the Internet.
(g13)
Use http://www.parkfieldict.co.uk/infant or
http://old.glossopedia.org/glossopedia/
Talk about the different way information is
represented.
Use a games website which contains adverts.
Can the children recognise what to click on to
play a game and what is an advert? eg
http://www.earlylearninghq.org.uk/
View CoCo’s AdverSmarts to think about the
way websites can be trying to sell you
something
http://mediasmarts.ca/sites/default/files/game
s/coco/flash/start.html
©
Copyright
Know that some things may not
be true or safe. (g14)
I know that some things on the Internet are not
true. (g14)
Recognise age-appropriate
websites, apps and games. (g 15)
I can recognise an age appropriate website or
app. (g15) Year 1
Know that sometimes pictures
and words on the Internet cannot I know pictures on the Internet can belong to the
be copied because they belong to person who puts them there. (g16)
someone else. (g16)
September 2014
Have a look at this spoof website.
http://webfronter.com/rbkc/tomatospider
Use this activity to talk about something ‘being
too good to be true.’
http://www.netsmartzkids.org/eBooks/Delivery
ForWebster
Agree together the criteria for an age
appropriate website or app.
Build a class list of apps and websites that are
appropriate and can be enjoyed by everyone.
Have a look at a site offering free clipart eg
http://www.phillipmartin.info/clipart/homepag
e.htm. Who does this belong to? How do you
know? Are we allowed to use it? Scroll to the
bottom of the page to have a look at terms and
conditions.