COMPUTER SCIENCE MAY 2017 Criterion A: Planning DEFINING THE PROBLEM: Quabnu is an all new game designing company which makes games based on popular titles, giving new features to the game. The games are highly interactive and are of the AAA standards. But the company is unable to reach out to the audience. The company is currently making 20 games that are yet to be released in a period of three months. The company is about to display the games in a gaming expo known as E3. But the company is not able to make this information available to the audience. Further the company cannot update its information in a global medium, even though they have a twitter account as the number of characters and the flexibility is reduced. In order to compete with its competitors, they needed the website to be more creative, interactive and have more features. Furthermore, to attract more customers they want to promote it by providing freeware to its customer. The client believes that the website will bring in more funds for his team to work properly and design games efficiently providing content filled with quality. Reaching out more customers is his main goal, as the customer support is important. Further, the customer has the right to know what is going on for a product that he has preordered. The pre-order feature is also very important to get the backing of the customer. 1 COMPUTER SCIENCE MAY 2017 JUSTIFICATION OF THE PROPOSED SOLUTION: I recommended the client to choose a website as it widely accessible by anyone who has the access to an internet connection. A website can also be accessed across a variety of devices from smart phones, desktops, portable gaming devices and etcetera. This would attract a variety of audience from all over the globe, and freeware distribution becomes easier. With the access to the website, any user can download the latest version of the freeware as updated by the company. Furthermore, a website wouldn’t promote any sort of discrimination in any form. And, since each webpage represents the theme of the game, it would give the visitor a clear idea on what the game would be like. The client didn’t want to promote his business by making a game which will be burnt in a CD and will be distributed along with the pamphlet or a mail as it has its own limitations. The limitations include the difficulty in burning CD’s in a large quantity that might get corrupted, and the factor of neglecting the cross platform feature. Even though the same can be done using Visual Basics, there will be a problem with the compatibility. At the first place, the customer needs VB installed in his system and VB is not supported in the platforms such as phones and gaming consoles. 2 COMPUTER SCIENCE MAY 2017 Another possible solution could be emails, but the plan was dropped because each of the mail sent to the customer would be considered to be spam. Further this wouldn’t promote his business as no new person is reached via this method, but rather would have a negative effect on the reputation of the business. Success criteria: • Attractive style sheets different for different games using .CSS • A blog to update the information using WordPress technology. • Newsletter feature (. php and database) • Contact form (. php and Sendmail) • Validate the content present in the form (.JS) WORD COUNT: 550 words 3
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