v1 := 80, 4< u1 := 8Sqrt@3D, 1< u1.v1 4 Graphics@8Thick, Blue, Arrow@880, 0<, 80, 4<<D, Red, Arrow@880, 0<, 8Sqrt@3D, 1<<D<D v2 := 8-1 3, 2 3< u2 := 82, -4< u2.v2 10 3 2 MTH2301Lab6.nb Graphics@8Thick, Blue, Arrow@880, 0<, 8-1 3, 2 3<<D, Red, Arrow@880, 0<, 82, -4<<D<D u3 := 81, -2< v3 := 81, 3< pro31 = Projection@u3, v3D :- 1 3 ,- 2 2 > pro32 = Hu3.v3L Norm@v3D ^ 2 v3 :- 1 3 ,- 2 2 > MTH2301Lab6.nb Graphics@8Thick, Blue, Arrow@880, 0<, 81, -2<<D, Red, Arrow@880, 0<, 81, 3<<D, Green, Arrow@880, 0<, 8-1 2, -3 2<<D, Dashed, Orange, Arrow@880, 0<, 83 2, -1 2<<D<D 3 4 MTH2301Lab6.nb u4 := 8Sqrt@3D, 1< v4 := 8-Sqrt@3D, -1< pro41 = Projection@u4, v4D : 3 , 1> proj42 = Hu4.v4L v4.v4 * v4 : 3 , 1> Graphics@8Thick, Blue, Arrow@880, 0<, 8Sqrt@3D, 1<<D, Red, Arrow@880, 0<, 8-Sqrt@3D, -1<<D, Dashed, Green, Arrow@880, 0<, 8Sqrt@3D, 1<<D<D u5 := 81, 1, 1< v5 := 82, 1, -1< VectorAngle@u5, v5D 2 theta51 = ArcCosB 3 2 ArcCosB 3 F F Theta52 = ArcCos@u5.v5 HNorm@u5D Norm@v5DLD 2 ArcCosB 3 F u6 := 82, -3, 1< v6 := 81, -2, 1< theta61 = VectorAngle@u6, v6D 3 7 3 ArcCosB 2 F MTH2301Lab6.nb theta62 = ArcCos@u6.v6 HNorm@u6D Norm@v6DLD 3 7 3 ArcCosB F 2 Graphics3D@8Thick, Blue, Line@880, 0, 0<, 82, -3, 1<<D, Red, Line@880, 0, 0<, 81, -2, 1<<D<D u7 := 82, 1, 2< v7 := 80, 3, 4< proj71 = Projection@u7, v7D :0, 33 44 , 25 25 > proj72 = Hu7.v7L Norm@v7D ^ 2 v7 :0, 33 44 , 25 25 > u8 := 83 a, -a, 5 a< Alp = Assuming@a > 0, ArcCos@3 a Norm@u8DDD F 3 ArcCosB 35 Bet = Assuming@a > 0, ArcCos@-a Norm@u8DDD 1 ArcCosB35 F 5 6 MTH2301Lab6.nb Gam = Assuming@a > 0, ArcCos@5 a Norm@u8DDD 5 ArcCosB 7 F Cos@AlpD ^ 2 + Cos@BetD ^ 2 + Cos@GamD ^ 2 1 Alp = N@Assuming@a > 0, ArcCos@3 a Norm@u8DDDD 1.03899 Gam = N@Assuming@a > 0, ArcCos@5 a Norm@u8DDDD 0.563943 Gam = N@Assuming@a > 0, ArcCos@5 a Norm@u8DDDD 0.563943
© Copyright 2025 Paperzz